This script uses a lot of advanced features to create a randomly generated blood-style map. Players start in small bases around a circular arena and must battle for control over a Plenty Vault in the middle and other healing springs and plenty vaults throughout the map. All players must be CHINESE or they will not spawn with a Castle and thus die instantly. Each game there are many paths to victory - you must choose wisely what strategy you will use to dominate your opponents.Read More →
Athena has been holding back an evil summoner for eons... but her power to restrain him is almost all gone. As soon as her power runs out he will start summoning the horde and gaining power.
You must survive for long enough for the evil summoner to overdose on the power that he is gaining - then Athena can lock him away once again.
The middle of the map contains a Plenty Vault, along with 4 (mostly) unobtainable relics and 4 large gold mines. Gold is not scarce but it is not found near bases after the initial gold is depleted. This makes securing an outside or inside settlement even more vital.Read More →
Golden Fleece and Forgotten City are maps that got cut from the original game. With a little help from Thangbrand Aesirear I have ported them into Age of Mythology: Extended Edition. The maps can be played as per any Random Map Script - Singleplayer, online, over LAN or with AI's.Read More →